HI-DO

Uber Super Rare

Description

HI-DO is a poor backline CC Uber with 72.3k base HP with 3 KBs, 5200 base DPS from a 5.7s attack frequency, standing at 420 range, at a cost of 5775, and moving with 14 Speed. He also has Strong against Floating enemies with a 50% proc chance of Knockback against Floating. His cooldown is 154.53s.

HI-DO packs decent physical stats against Floating enemies. With 7700 to 9300 effective DPS and 145 to 181k effective HP (depending on ItF fruit treasures), he brings a lot of firepower and bulk to the field. Occasional Knockback procs help him hold his ground against sturdier enemies, and thanks to high effective HP he usually lasts a long time before dying. He also deals enough effective damage (44.4k to 53.3k) to knock back most Floating peons, and outright kill weaker ones like Pigeons or Brollows, in one hit. He has passable generalist stats as well, being a better Crazed Bahamut in most areas, though with a bit less range.

HI-DO suffers from a plethora of weaknesses. Starting off, his cooldown is very long, and his mediocre physical stats aren't really good enough to justify it or the burdensome cost. Anti-Floating peon control is already covered well by Cameraman and Sanzo, so his abilities are outclassed in that regard and his low-end range for a Backliner and lack of LD means that he can't work that well against Floating backliners either. There's just very few places where he makes any significant difference, even his generalist usage is replaceable by most Uber Backliners and by late-game, Awakened Ururun. It should be noted that his attack frequency is a long time to wait between KB procs, even when they work, so his CC is not that effective in the few situations where you would want KB vs Floating.

HI-DO is, in short, a failed Dragon Emperor, bearing many of their weaknesses, but none of their strengths. His stats do not justify his cost or cooldown, he is lackluster against Floating enemies, and his generalist usage is barely passable and is eventually outclassed by more accessible options like Awakened Ururun.


Changes

To propose corrections to this description, please make your desired changes at GitHub and make a pull request (requires account).


XP Cost Curve

HI-DO uses the Regular Uber Rare/Legend Rare/Legends Cat Curve

Level XP Level XP Level XP Level XP Level XP
1 0 11 15,600 XP 21 23,400 XP 31 27,300 XP 41 31,200 XP
2 9,800 XP 12 19,600 XP 22 29,400 XP 32 34,300 XP 42 39,200 XP
3 14,800 XP 13 29,600 XP 23 44,400 XP 33 51,800 XP 43 59,200 XP
4 21,800 XP 14 43,600 XP 24 65,400 XP 34 76,300 XP 44 87,200 XP
5 42,500 XP 15 85,000 XP 25 127,500 XP 35 148,750 XP 45 170,000 XP
6 64,300 XP 16 128,600 XP 26 192,900 XP 36 225,050 XP 46 257,200 XP
7 93,200 XP 17 186,400 XP 27 279,600 XP 37 326,200 XP 47 372,800 XP
8 118,000 XP 18 236,000 XP 28 354,000 XP 38 413,000 XP 48 472,000 XP
9 197,400 XP 19 394,800 XP 29 592,200 XP 39 690,900 XP 49 789,600 XP
10 513,500 XP 20 1,027,000 XP 30 1,540,500 XP 40 1,797,250 XP 50 2,054,000 XP
1 - 10 1,075,300 XP 11 - 20 2,166,200 XP 21 - 30 3,249,300 XP 31 - 40 3,790,850 XP 41 - 50 4,332,400 XP
1 - 10 1,075,300 XP 1 - 20 3,241,500 XP 1 - 30 6,490,800 XP 1 - 40 10,281,650 XP 1 - 50 14,614,050 XP

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