Baby Gao

Uber Super Rare

Description

Gao is a versatile Uber, with a spammable Midranger First Form and a Backliner Evolved Form. In First Form, Baby Gao has a solid 13.6k base HP with 2200 base DPS at 310 range, along with a cost of 900, 5 KBs, and a 7.2 second Cooldown. In Evolved Form, Mighty Lord Gao boasts 64.6k base HP, 5200 base DPS at 470 range, 4 KBs with a rather high 6000 cost and 2.5 minute Cooldown, as well as Wave Immunity and a 5% Critical Hit chance. The main feature of both forms is being Strong against all Traited enemies.

Gao's main strength lies in his wide range of uses. In Evolved Form, he can't necessarily break many stages as obviously as some of the other Uberfest/Epicfest Ubers, but his solid stats and diverse ability set is good enough that he can be used in virtually any level and will still perform well. Thanks to his Strong ability, Mighty Lord Gao has 161.5k effective anti-Traited HP and 9400 effective DPS at full treasure, making him a great generalist. His huge HP pool thanks to Strong means he uses all of his repositions, and his above average range for a Backliner keeps him safe from many threats. This being especially noticeable against Aku enmies, enabling Gao to tank multiple threatening death surges. Because his base stats are good, and he relies on Strong rather than Massive Damage to deal with Traited enemies, he is also very much still usable against Traitless enemies as an at least average Backliner, and similarly is not quite as ruined by Curse as other anti-Traited units. Wave Immunity ensures he remains just as good on wave stages, and crits mean he can even work on Metals, although is rarely needed and is rather inconsistent. There is really almost nowhere you cannot bring him and get some kind of useful result. Baby Gao, the First Form, is also useful as a midrange stackable area attacker with above average durability (34k effective HP) and damage (4000 effective DPS) against Traited enemies.

Mighty Lord Gao's biggest weakness from his raw stats is his above-average cost which can lead to difficulty in cash tight stages, but other than that he looks very solid at first glance. However, as you get into late-game, Gao becomes less noticeable as your Uber roster increasingly expands. Usually being outclassed by specialists on stages with specific traits and going into UL, Gao also noticeably suffers from the occasional appearance of Loris which is able reach and cripple Gao with curse. He doesn't really have an answer to status effect enemies or barriers, and overall is just built more so to handle the early-to-mid game. Even if he's one of the best choices in a stage, you should be aware that there are limitations to his fame as the best basic all-rounder. Despite this, Gao still works well within the lategame in absence of any specialist and in various mixed stages with a variety of traits when you might not have specialists to cover them all. First Form suffers from the same limitations in late game, and is overall just less used than Evolved Form; as Cyborg, Time Traveller, Slapsticks, and so on get the job done well enough most of the time. Baby Gao also suffers from slightly worse range than such competitors, which worsens or totally ruins his matchup against enemies like Winged Pigge, where stacking spammable AoE units is a valid strat.

Gao is the epitome of "Jack of All Trades, Master of None". This is meant as both a good and a bad thing, and it defines the unit. Few other Ubers can be so brainlessly included in just about any mid-game stage and yield great results. He'll fill just about any gaps in your roster; if you don't have a specialist anti-Red, Gao will handle Red enemies fine until you get one, but once you do you probably won't use him for them again. Later on, his performance does begins to falter with Loris and as you get more specialsits but he's still a high performance anti-Wave unit and a solid Backliner for mixed stages, Akus and as a subsitute for specialists.


Changes

To propose corrections to this description, please make your desired changes at GitHub and make a pull request (requires account).


Combos

Childhood Friends - Cat Cannon Recharge UP (Sm)
269 209


XP Cost Curve

Baby Gao uses the Regular Uber Rare/Legend Rare/Legends Cat Curve

Level XP Level XP Level XP Level XP Level XP
1 0 11 15,600 XP 21 23,400 XP 31 27,300 XP 41 31,200 XP
2 9,800 XP 12 19,600 XP 22 29,400 XP 32 34,300 XP 42 39,200 XP
3 14,800 XP 13 29,600 XP 23 44,400 XP 33 51,800 XP 43 59,200 XP
4 21,800 XP 14 43,600 XP 24 65,400 XP 34 76,300 XP 44 87,200 XP
5 42,500 XP 15 85,000 XP 25 127,500 XP 35 148,750 XP 45 170,000 XP
6 64,300 XP 16 128,600 XP 26 192,900 XP 36 225,050 XP 46 257,200 XP
7 93,200 XP 17 186,400 XP 27 279,600 XP 37 326,200 XP 47 372,800 XP
8 118,000 XP 18 236,000 XP 28 354,000 XP 38 413,000 XP 48 472,000 XP
9 197,400 XP 19 394,800 XP 29 592,200 XP 39 690,900 XP 49 789,600 XP
10 513,500 XP 20 1,027,000 XP 30 1,540,500 XP 40 1,797,250 XP 50 2,054,000 XP
1 - 10 1,075,300 XP 11 - 20 2,166,200 XP 21 - 30 3,249,300 XP 31 - 40 3,790,850 XP 41 - 50 4,332,400 XP
1 - 10 1,075,300 XP 1 - 20 3,241,500 XP 1 - 30 6,490,800 XP 1 - 40 10,281,650 XP 1 - 50 14,614,050 XP

Appears in Banners

Most recent version of each banner featuring Baby Gao
UBERFEST
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SUPERFEST
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