Ryu

Uber Super Rare

Description

SFV's Ryu is a fairly standard generalist Backliner, standing at 480 range, slightly above average for this archetype of unit. He has 51k HP with 5 KBs. Ryu stands out by sacrificing his damage per hit in return for very fast (2s) attack rate which pushes his base DPS to a decent ~4100. His Savage Blow ability has a 20% chance to activate, and his Strengthen ability increases his DPS by a further 50% when he is below 40% HP remaining. He has a 158 second Cooldown and 3750 cost.

Thanks to Ryu's relatively unique attack rate, you'll find him especially useful in stages that are high on "spam" enemies like Dark Doge, Gabriel, Black/Angel Gory, etc, because these enemies have low endurance which pairs nicely with Ryu's low damage per hit and fast attack rate. Factoring in Savage Blows, you can expect an average of 5800 DPS, or 8700 when Strengthen activates. And since Ryu bolsters an above average range for his backline role, you can still use him to output consistent damage on annoying, higher ranged enemies like Master A, Project A, and THE SLOTH that would normally kill other Backliners.

Although Ryu's performance may be consistent because of his attack rate, his DPS is still not very noteworthy compared to other units with the same usage without getting exceptional luck with Savage Blows. Post-Strengthen his DPS is now impressive, but triggering at 40% HP leaves him in a dangerous position. His low damage per hit can become detrimental against enemies whose endurance is high enough that Ryu has to land several hits in a row before he can push them back, giving them more time to push through your defenses and cause problems for you. Additionally, Ryu's above average speed can be somewhat troublesome to work with and his cooldown is subpar for his role, which may mean in some situations his downsides outweigh his advantages compared to generic Ururun-style backliners.

Ryu can be a valuable addition to the arsenal of any player seeking a consistently above average backliner. However, Ryu's build is focused too heavily on this consistent general use, which leaves his DPS in the dust compared to specialists, and even other generalists on their better matchups. He'll often be left behind as you progress further into the game, as your collection grows enough that you usually have a better option for the specific problem at hand. That said, though, Ryu is still respectable at what he does and can certainly work satisfactorily, albeit rarely incredibly, in a wide range of stages.


Changes

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True Form Costs

×1000000 ×3

XP Cost Curve

Ryu uses the Regular Uber Rare/Legend Rare/Legends Cat Curve

Level XP Level XP Level XP Level XP Level XP
1 0 11 15,600 XP 21 23,400 XP 31 27,300 XP 41 31,200 XP
2 9,800 XP 12 19,600 XP 22 29,400 XP 32 34,300 XP 42 39,200 XP
3 14,800 XP 13 29,600 XP 23 44,400 XP 33 51,800 XP 43 59,200 XP
4 21,800 XP 14 43,600 XP 24 65,400 XP 34 76,300 XP 44 87,200 XP
5 42,500 XP 15 85,000 XP 25 127,500 XP 35 148,750 XP 45 170,000 XP
6 64,300 XP 16 128,600 XP 26 192,900 XP 36 225,050 XP 46 257,200 XP
7 93,200 XP 17 186,400 XP 27 279,600 XP 37 326,200 XP 47 372,800 XP
8 118,000 XP 18 236,000 XP 28 354,000 XP 38 413,000 XP 48 472,000 XP
9 197,400 XP 19 394,800 XP 29 592,200 XP 39 690,900 XP 49 789,600 XP
10 513,500 XP 20 1,027,000 XP 30 1,540,500 XP 40 1,797,250 XP 50 2,054,000 XP
1 - 10 1,075,300 XP 11 - 20 2,166,200 XP 21 - 30 3,249,300 XP 31 - 40 3,790,850 XP 41 - 50 4,332,400 XP
1 - 10 1,075,300 XP 1 - 20 3,241,500 XP 1 - 30 6,490,800 XP 1 - 40 10,281,650 XP 1 - 50 14,614,050 XP

Appears in Banners

Most recent version of each banner featuring Ryu
Street Fighter Collab