Shaman Khan

Uber Super Rare

Description

Shaman Khan is a mediocre backline CC unit with the core ability to KB and Slow all Traited enemies for 2 seconds, each with a 30% chance, and an LD effective area between 350 to 750 range while standing at 450. This is backed up by his 3600 DPS with a 2.33s foreswing and 54k HP with 4 KBs. He costs 4650 to deploy, with a cooldown around 140s.

Shaman Khan is overall very versatile, with the ability to CC all Traited enemies from a safe range, and with LD, letting him contribute something on most stages. His large piercing range of 300 is useful for general Sniper usage, for which his DPS is not too shabby, but also prevents his CC from causing Mizli Syndrome as it will also hit the backline. His survivability is also above average, with enough HP to make use of his decent KB count, at least through the mid-game.

Despite having the ability to CC such a wide array of enemies, his proc rate is extremely unreliable; on average only about half of his attacks will actually land at least one control effect. Even when he does connect, his pathetic 34% Slow uptime means that his ability is useful only as a backup CC unit and not as your main control. He also has a long foreswing, which coupled with his large blindspot of 350, means he is vulnerable to fast melee pushers. His cooldown is also too long to exploit this blindspot for stacking comfortably. Overall his ability lacks the qualities it needs to be particularly effective.

Despite his ability's low quality, it can be useful when you have few to no other CC options for an enemy due to, say, their high range. With a stepping stone he can hit super backliners like Professor A, and he directly outranges annoying mid-to-long range enemies which standard Rare/Super Rare CC units can't hit like Sleipnir, Winged Pigge, etc. Beyond these few extreme cases where his limited support is better than the alternative of nothing, you will usually find that his unreliable procs make him little more than a standard backline Sniper with similar uses to Awakened Mina.


Changes

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XP Cost Curve

Shaman Khan uses the Regular Uber Rare/Legend Rare/Legends Cat Curve

Level XP Level XP Level XP Level XP Level XP
1 0 11 15,600 XP 21 23,400 XP 31 27,300 XP 41 31,200 XP
2 9,800 XP 12 19,600 XP 22 29,400 XP 32 34,300 XP 42 39,200 XP
3 14,800 XP 13 29,600 XP 23 44,400 XP 33 51,800 XP 43 59,200 XP
4 21,800 XP 14 43,600 XP 24 65,400 XP 34 76,300 XP 44 87,200 XP
5 42,500 XP 15 85,000 XP 25 127,500 XP 35 148,750 XP 45 170,000 XP
6 64,300 XP 16 128,600 XP 26 192,900 XP 36 225,050 XP 46 257,200 XP
7 93,200 XP 17 186,400 XP 27 279,600 XP 37 326,200 XP 47 372,800 XP
8 118,000 XP 18 236,000 XP 28 354,000 XP 38 413,000 XP 48 472,000 XP
9 197,400 XP 19 394,800 XP 29 592,200 XP 39 690,900 XP 49 789,600 XP
10 513,500 XP 20 1,027,000 XP 30 1,540,500 XP 40 1,797,250 XP 50 2,054,000 XP
1 - 10 1,075,300 XP 11 - 20 2,166,200 XP 21 - 30 3,249,300 XP 31 - 40 3,790,850 XP 41 - 50 4,332,400 XP
1 - 10 1,075,300 XP 1 - 20 3,241,500 XP 1 - 30 6,490,800 XP 1 - 40 10,281,650 XP 1 - 50 14,614,050 XP

Appears in Banners

Most recent version of each banner featuring Shaman Khan
Bikkuriman Collab