E. Honda

Uber Super Rare

Description

E. Honda is a poor melee anti-Angel Tanker with limited Crowd Control ability. He has 127.5k base HP and 3 KBs, 4200 DPS and 12.8k Damage with a 3s attack cycle and 3f foreswing, with Resistance and guaranteed Knockback against Angels. He stands at 230 range, with 63 Speed, a 91.2s Cooldown and 3675 cost.

E. Honda packs massive bulk against Angel enemies, even at level 30, Resistance raising his effective HP to 510 to 638k (depending on ItF fruit treasures). He also has a quick attack frequency with short foreswing and full backswing. This means he can abuse rebounds from Angelic Sleipnir greatly, especially taking his tankiness into account. Guaranteed KB also allows him to push any Angel enemies that he can reach. These two combined, give him viability on some stages with exposed Sleipnirs — like No Plan A or Glittering Peaks.

Even on paper one can tell that E. Honda has massive flaws. Frontliners like Angelic Gories and Gabriels are fast pushers, and will immediately recover from his Knockback, rendering his KB against them rather useless. His rather low DPS and damage make for poor offenses. Because of his long cooldown and subpar base bulk (for a melee Tanker), he has no generalist value. Even Green Shell can perform better than him as a generalist Tanker. He also struggles on mixed stages for these reasons. Curse hurts him too, and his low range makes him vulnerable to it. While he has the build of a tanky speedy rebound Rusher like Ganglion, his subpar KB count and low damage per hit make him useless for that role.

E. Honda's usage is limited to a handful of stages, and beyond them you'll get no value out of him. His general usage is non-existent, and even his specialist use is very niche. His physical stats cannot make up for his long cooldown; and his mishmash stats have no synergy, making him good for practically no role.


Changes

To propose corrections to this description, please make your desired changes at GitHub and make a pull request (requires account).


XP Cost Curve

E. Honda uses the Regular Uber Rare/Legend Rare/Legends Cat Curve

Level XP Level XP Level XP Level XP Level XP
1 0 11 15,600 XP 21 23,400 XP 31 27,300 XP 41 31,200 XP
2 9,800 XP 12 19,600 XP 22 29,400 XP 32 34,300 XP 42 39,200 XP
3 14,800 XP 13 29,600 XP 23 44,400 XP 33 51,800 XP 43 59,200 XP
4 21,800 XP 14 43,600 XP 24 65,400 XP 34 76,300 XP 44 87,200 XP
5 42,500 XP 15 85,000 XP 25 127,500 XP 35 148,750 XP 45 170,000 XP
6 64,300 XP 16 128,600 XP 26 192,900 XP 36 225,050 XP 46 257,200 XP
7 93,200 XP 17 186,400 XP 27 279,600 XP 37 326,200 XP 47 372,800 XP
8 118,000 XP 18 236,000 XP 28 354,000 XP 38 413,000 XP 48 472,000 XP
9 197,400 XP 19 394,800 XP 29 592,200 XP 39 690,900 XP 49 789,600 XP
10 513,500 XP 20 1,027,000 XP 30 1,540,500 XP 40 1,797,250 XP 50 2,054,000 XP
1 - 10 1,075,300 XP 11 - 20 2,166,200 XP 21 - 30 3,249,300 XP 31 - 40 3,790,850 XP 41 - 50 4,332,400 XP
1 - 10 1,075,300 XP 1 - 20 3,241,500 XP 1 - 30 6,490,800 XP 1 - 40 10,281,650 XP 1 - 50 14,614,050 XP

Appears in Banners

Most recent version of each banner featuring E. Honda
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