Oda Nobunaga

Uber Super Rare

Description

Oda Nobunaga is a good anti-Black CC unit, though is held back by fatal flaws and outclassed by Bombercat. In True Form, he has 64.6k HP with only 1 KB, 20.4k Damage with 5500 DPS, 410 range, and the ability to AoE freeze Blacks for a massive 8s, or 9.6s with appropriate treasures. He has a long foreswing of almost 3 seconds, but a very fast attack rate of around 4 seconds to compensate. Before True Form, the Freeze is shorter, though still more than long enough to do its job, and the overall stats are much worse, limiting his already shaky usefulness further.

Oda's biggest asset is his insanely long Freeze duration vs Black enemies, with his >200% uptime easily perma-freezing anything he can touch. While his 1 KB means that he has no chances to reposition and this certainly does hinder his survivability, it also means that he can endure up to 64.6k damage before being interrupted, which can be used to tank awkward Black enemies (Le'Grim, Le'Noir, Tackey, Two Can waves) long enough to land the first Freeze, after which they are permafrozen and thus neutralised. His DPS is not exceptional but still decent for a CC unit of his range class, which is a nice bonus to his Freeze.

Oda's biggest weakness is his poor survivability. His range is awkwardly too much to work as a Midranger and infiltrate common blindspots comfortably, but too little to get the safety of a typical Backliner. Having no chance to reposition means if an enemy pushes to him, such as a fast Black melee rusher during his long foreswing before it can be frozen, it can often be game over for him. This can be alleviated slightly with his expensive Survive talent. Against non-Black enemies who he can't even Freeze, his vulnerability becomes too great a hindrance and his general use and applicability in mixed stages are hence almost non-existent.

Overall, Oda is an interesting unit but his potential is unfulfilled. His DPS is good but sadly cannot be used due to his terrible survivability and long foreswing. The real nail in his coffin though is that his niche is completely outclassed by Bombercat. One Oda is better than one Bomber, but Bomber's spammability and lower foreswing make it better in essentially every stage besides a few situations where Oda's higher range gives him a purpose. Even when outranged, a Bomber can often slip between the attacks of enemies to land a Freeze proc regardless. Even Oda's Curse Immune talent does not give him an edge as there are few applicable situations, and Bomber's disposability means it can simply afford to be cursed and let the next one take over.


Changes

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True Form Costs

×1000000 ×6 ×8 ×4 ×3 ×4

Talents

See full talent priority information at Talent Priority.
Talent Priority Score/10
Survives Low Priority 1.26
Resist Wave Low Priority 0.82
Curse Immunity Low Priority 0.53
Defense Buff Low Priority 0.27
Move Speed Up Low Priority 0.00

Combos

Honnoji's Curse - Freeze Effect UP (Sm)
128 073


XP Cost Curve

Oda Nobunaga uses the Regular Uber Rare/Legend Rare/Legends Cat Curve

Level XP Level XP Level XP Level XP Level XP
1 0 11 15,600 XP 21 23,400 XP 31 27,300 XP 41 31,200 XP
2 9,800 XP 12 19,600 XP 22 29,400 XP 32 34,300 XP 42 39,200 XP
3 14,800 XP 13 29,600 XP 23 44,400 XP 33 51,800 XP 43 59,200 XP
4 21,800 XP 14 43,600 XP 24 65,400 XP 34 76,300 XP 44 87,200 XP
5 42,500 XP 15 85,000 XP 25 127,500 XP 35 148,750 XP 45 170,000 XP
6 64,300 XP 16 128,600 XP 26 192,900 XP 36 225,050 XP 46 257,200 XP
7 93,200 XP 17 186,400 XP 27 279,600 XP 37 326,200 XP 47 372,800 XP
8 118,000 XP 18 236,000 XP 28 354,000 XP 38 413,000 XP 48 472,000 XP
9 197,400 XP 19 394,800 XP 29 592,200 XP 39 690,900 XP 49 789,600 XP
10 513,500 XP 20 1,027,000 XP 30 1,540,500 XP 40 1,797,250 XP 50 2,054,000 XP
1 - 10 1,075,300 XP 11 - 20 2,166,200 XP 21 - 30 3,249,300 XP 31 - 40 3,790,850 XP 41 - 50 4,332,400 XP
1 - 10 1,075,300 XP 1 - 20 3,241,500 XP 1 - 30 6,490,800 XP 1 - 40 10,281,650 XP 1 - 50 14,614,050 XP

Appears in Banners

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